Final Submission
This is my final submission for the challenge. I had a great time working on this piece-from gathering references to rendering, it really matched my vision of how the weapon should look. I originally planned to animate the fire on the weapon, but unfortunately, I didn’t have enough time. Hopefully, when I get the chance to work on the fire VFX, I’ll share it with the community.
For the textures, I created six sets because the model became quite complex after unwrapping the UVs. This way, you can clearly see which textures are applied to different parts of the model. In the beauty render, aside from the weapon itself, I used pre-made 3D assets from Quixel Megascans.
Big thanks to the Sierra Division team for this amazing opportunity to showcase and push my skills further. This was my first time participating in a challenge like this, and I’m definitely looking forward to joining more in the future to continue improving.
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Beauty Render 01
Beauty Render 02
Beauty Render 03
Stats Card
Wireframes
Texture Passes
Texture Sets
