Update #12h ago
Frist References Collections
Manuals From Bunch of different Sources, Some Refrences from google, Ebay, Amazon, Pintrest.
I plan on going from Low poly high poly bake, the new substance painter finally has skew painting so really excited about that.
I will also do the bake in painter and model, Uv in Blender and scuplt in zbrush. I feel more comfortable texturing it in designer but i want to improve my painter knowledge so i will be using painter for texturing.
I will do The Final Render In Unreal engine 5.6
